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News and tests about board games, games and entertainment > Article > video Games > Star Wars: Jedi Fallen Order release is approaching: game achieves gold status
Newsvideo Games

Star Wars: Jedi Fallen Order release is approaching: game achieves gold status

Andre Volkman
Last updated: October 19, 2019 17:42
Andre Volkman
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Star Wars: Jedi Fallen Order will be released on November 15th for PC, Xbox One and Playstation 4. Image: EA (Trailer)
Star Wars: Jedi Fallen Order will be released on November 15th for PC, Xbox One and Playstation 4. Image: EA (Trailer)
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Star Wars: Jedi Fallen Order will be released on November 15th and the developers are right on schedule. As Respawn Entertainment reports, the new Star Wars video game has reached "Gold Status", so it can start on time in mid-November. Meanwhile, more details about the title are leaking out and gameplay videos show action-packed battles, including against an AT-ST.


In Star Wars: Jedi Fallen Order, players slip into the boots of the young Jedi Cal Kestis. The video game should not only show how well Jedi fight and handle the Force, but also how 

Jedi Fallen Order shows Star Wars how it should be

Respawn Entertainment, the development studio behind Star Wars: Jedi Fallen Order, announced via the short message platform Twitter that the title has achieved gold status. This should ensure that the game will be playable from November 15th without any delays. The team photo with which they celebrate achieving gold status also shows how proud the developers are of their work. The digital creation thus finds its way to the pressing plant in good time. Nevertheless, it can be assumed that Star Wars: Jedi Fallen Order will be brought up to date on the day of release using a day-one patch - including some bug fixes.

We are proud to announce that #JediFallenOrder has gone gold! We can't wait for you to embark on this adventure across the Galaxy with us on 11/15.

May the force be with you! pic.twitter.com/93gHxxzEGc

- Respawn (@Respawn) 18 October 2019

What has been seen so far from Star Wars: Jedi Fallen Order in terms of gameplay is promising. The rather open style of play also seems to be beneficial for a video game in the Star Wars universe - even if players apparently have to cover long distances. After all: The fights are action-packed, but not pure brawling gameplay. Overall, Star Wars: Fallen Order is based on titles like Dark Souls, but also Tomb Raider. The game combines platforming action with exploration, also includes role-playing elements and allows for character customization. With that heard Star Wars: Jedi Fallen Order falls into the “Metroidvania” category, a genre mix that is characterized by games from the Metroid series and Castlevania.

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The visuals of the worlds are sometimes impressive. Forests and cave systems have rarely been so beautiful, but above all atmospheric, in a Star Wars game. Because players will spend a significant part of the exploration of the game worlds, the surroundings should be inviting - and offer interesting details even away from the main paths.

In a preview, IGN shows, among other things, why Star Wars: Jedi Fallen Order probably has a lot more to offer than fans have expected from the game so far:

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What will definitely not be there is a fast travel system. A good decision, if the size of the game environment allows it, because such systems often limit action role-playing games to playing through hot spots - everything else is then ignored.

Star Wars: Jedi Fallen Order will likely do it differently. According to the developers, there should be enough incentives to scour areas several times. The decision against implementing a fast travel system was therefore made consciously.  

The game's graphic quality comes from Valve's source engine (in a modified version), which Respawn Entertainment has used in other titles in the past, including Titanfall and more recently Apex Legends. On consoles, i.e. the Playstation 4 and Xbox One, players will be able to choose from a quality mode or a mode that puts performance in the foreground. In quality mode, Jedi will fall according to order information from producer Paul Hatfield then with a higher resolution (it remains uncertain which one is meant), but can only play with 30 FPS. In performance mode, on the other hand, the title runs at 60 FPS, but with a lower resolution. There will likely still be slight FPS fluctuations.

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Due to the higher computing power, owners of a Playstation 4 Pro or Xbox One Nevertheless, it seems Star Wars: Jedi Fallen Order will be a prime example of the graphical possibilities that can still be achieved from the now “old consoles”.

Star Wars Jedi: Fallen Order will be released on November 15th for PC via Origin, Playstation 4 and Xbox One.


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ByAndre Volkman
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André Volkmann is a journalist who specializes in local news, games and entertainment.
Previous Article Crusader Kings 3 will be released next year: Paradox Intercative announced this at its own convention. Image: Paradox (YouTube) Crusader Kings 3 Release: Paradox Interactive will bring Sequel as early as 2020
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