The Hot Wheels are one of the best-known brands of the toy giant Mattel. So far, the company has focused more on a younger target group, with a new video game for mobile devices that should now change. With the racing game Hot Wheels Infinite Loop, a free-2-play title will soon be released worldwide, which is supposed to combine fast races with direct control and low entry barriers. Mattel presented the game at Gamescom 2019.
There are countless different Hot Wheels racing cars available on the market: speedsters based on animals, beefy trucks, fast racing cars - in the mobile game Hot Wheels Infinite Loop, the diversity should be reflected directly in the feel of the game. The release of the Free-2-Play-Racer coincides with Gamescom 2019. The publication will initially take place for iOS. Android is also planned, but will come later.
Cult brand comes as a mobile game
With the introduction of Hot Wheels Infinite Loop, Mattel wants to establish a new digital racing game on mobile devices. The plan behind the project is to reach an older target group than before: "The game is aimed at children from around 13 years of age," reveals Russel Iriye, Head of Marketing at Mattel Digital Games. With this racer, the developers have focused on making it easy to get started. Nevertheless, Hot Wheels Infinite Loop leaves enough room for improvement as an ambitious player. Iriye aptly describes it as "jump right in". The playing experience at least approaches the motto "easy to learn, hard to master". Each Hot Wheels car is characterized by individual driving characteristics: racing cars are extremely fast but difficult to control; Trucks drive at a more leisurely pace, great for bumping into other players.
Crashes play a big role in Hot Wheels Infinite Loop: the game is reminiscent of Mario Kart - and feels comparable. With simple touch buttons (left, right, slide and boost) players control their speedsters through the streets.
The route is also reminiscent of the Hot Wheels franchise - including countless jumps and stunts. Playfully, Hot Wheels Infinite Loop seems confusing in the first few minutes, but the first successes come quickly: with every race driven (and there were few in the try-out session), the handling improves noticeably. "After a week of practice, players should have mastered the basic cars," says Russel Iriye of Hot Wheels Infinite Loop's beginner-friendliness. As part of a solo mode, players can complete challenges and thereby unlock rewards.
However, the focus is on racing against other players (PvP) – online. An active internet connection is therefore absolutely necessary in order to be able to play the Hot Wheels Racer. Racers get new cars through trophies and achievements. Everything that fans of Hot Wheels expect in terms of crazy creations is included: bone racers, sharks, big trucks. Racing cars based on external licenses (e.g Star Wars) does not exist at the time of publication, reveals the head of marketing at Mattel Digital Games: “Franchises may come in the future,” says Iriye. They also thought about rare skins for the cars - so this idea could also make it into the game in the near future.
The release will take place on two routes: a futuristic version of New York and London. Further routes are also planned for the future and will be implemented free of charge. Optional microtransactions, on the other hand, cause costs. Cars can be bought with coins or activated in a playful way using blueprints. Mattel does not ignore the delicate subject of loot boxes. There will also be a paid, monthly bookable VIP program at Hot Wheels Infinite Loop. With regard to the free-2-play system, Mattel Digital Games is not breaking new ground and is relying on proven purchase incentives.
Mattel Digital Games has limited the number of races at Hot Wheels Infinite Loop. Participants must pay a ticket for each race. Five of them are available to the player. When all are used up, players have to wait for new top-ups - or visit the shop. Even if there are microtransactions, all content should be able to be earned without using real money, promises Russel Iriye.
The racer to the "world's best-selling toy" is already available for iOS. Android users can already pre-register in the Google Play Store.
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