Frontier welcomes all players to the third developer diary for the highly anticipated Jurassic World Evolution 2: In the third part of the developer diary, the team once again grants a look behind the scenes. Particularly exciting: the gigantic aviaries for flying dinosaurs.
In the team's latest update, Game Director Rich Newbold, Executive Producer Adam Woods, Senior Animator Amy Hook and Lead Designer Jim Stimpson delve deeper into a host of new features in Jurassic World Evolution 2.
Pterodactylus is looking for a nice home
From where and how players build their parks to the multiple ways they can customize the park, viewers learn more about how these choices can make the difference between a park becoming a prehistoric paradise or a disaster.
Players will explore new and familiar locations, each with their own weather conditions and challenges, from dry sandstorms to tropical hurricanes. At the same time, they learn how to protect their parks from their devastating effects. In addition, players will learn how the new aviaries and lagoons are redesigning their parks, and how changing the dinosaurs at the DNA level unlocks an expanded color variation that makes the parks and their prehistoric inhabitants truly unique.
Jurassic World Evolution 2 will be released on November 9, 2021 for PC, PlayStation 5, Xbox Series X|S, PlayStation 4 and Xbox One. The economic simulation is the successor to Jurassic World Evolution, which was released in 2018. The game idea and processes remain the same, but the developers are making improvements with more complex synergies and some new content. The game expansion “Return to Jurassic Park”, which focused on the first film in the series, was particularly atmospheric.
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