Games for Playstation 5 and Xbox Series X could be significantly more expensive. Gamers and publishers alike are concerned with this rather unpleasant topic, because: Nobody likes to pay more money. In the games industry, however, there could be a good reason for the company to consider raising prices for video games with the release of the next-gen consoles. This emerges from a report by the analysts at IDC Consulting.

The publisher 2K Games has put itself in the nettles for other players from the games industry and one Price increase for the next generation of basketball simulation NBA 2K21 announced. Players have to pay around five euros more – at least based on the recommended retail price – for the next-gen versions or, in the case of NBA 2K21, use a current-next-gen bundle that 2K calls the “Mamba Version”. Until this very official notice, there were several rumors that video games for Playstation 5 or Xbox Series X could become more expensive. So was 2K Games just the beginning?

Will games for Playstation 5 and Xbox Series X have to get more expensive?

According to a report by the analysis and consulting firm IDG Consulting, that could be exactly the case. The company says other publishers are also considering raising prices for Playstation 5 or Xbox Series X games. IDG boss Yoshio Osaki said in an interview with the industry website about the reasons behind future price increases. Accordingly, the last price increase for video games was recorded in 2005 and 2006, when the Xbox 360 and Playstation 3 ushered in a completely new generation of hardware - at that time, gamers also had to pay around ten dollars more.

The production costs of next-gen video games have risen, IDG boss Osaki points out. Depending on the title, studio and genre, increases of between 200 and 300 percent were calculated. Osaki draws a comparison with other entertainment branches with reference to the higher production costs of video games at the same price level. The prices for cinema tickets have risen by almost 40 percent, Netflix has increased by 100 percent (presumably based on the starting subscription price at today's maximum price) and cable TV even increased by 105 percent.

Even if video games with the launch of the next-gen consoles now cost around 70 US dollars as standard, the rate of increase would be 17 percent - measured over the period between 2005 and 2020. And even then the price increase would not absorb those costs that incurred by the publishers for the production of games. "It's moving in the right direction," Osaki says instead.

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It seems to be irrelevant that goods with different orientations are compared with one another in the comparisons and that absolute numbers also seem to be hardly relevant. The message remains: significantly increased costs should also be reflected in increased prices.

From the daily work of IDG Consulting, according to Osaki, "channel checks" were carried out there at all major publishers, there were indications of possible price increases. So it wouldn't be surprising if at least the big games companies initially followed the idea of ​​2K. However, Osaki also says that not every game will price around 70 US dollars, but the triple-A productions would have deserved it.