Gods love dinosaurs, my Kasper Lapp and the US publisher Pandasaurus Games. With “Gods love Dinosaurs” a new board game has now been announced that again focuses on the popular giant lizards. Instead of imprisoning them as with Dinosaur Island and establishing them as an attraction for an amusement park, this time the aim is to create a functioning eco-system for the animals.
Sweet animals are eaten by large animals: the idea of “Gods love Dinosaurs” can be broken down pretty precisely. Kaspar Lapp's concept - by the way, the brain behind games like Magic Maze or X-Code - relies on a laying mechanism that is preceded by a draft. Each player creates his own biome in this way, in which dinosaurs make their home, provided there is enough food.
Gods love Dinosaurs: Everyone has to eat - especially dinosaurs
In the placement game Gods love Dinosaurs, players have to create their own biome on the table in front of them. In this way, parts of the map are picked up and then placed next to one another in order to then place “resources” on them based on the tiles used. Resources means: food, i.e. all kinds of small animals - at least when measured against the size of a T-Rex.
The animal type is always triggered for all players as soon as a row is empty. So there is definitely an interactive part of the competitive board game. This results in strategies, namely whenever one hatches a type that is advantageous for oneself but not for other players. Because the opponents can do the same, this creates a small annoyance factor.
Pandasaurus Games is again using a dinosaur board game, this time with a combination of tile draft and placement mechanics. The own biome becomes larger round by round and animals settle there that are eaten by the dinosaurs. And the more the dinosaurs eat, the more eggs they lay and the more points the players get. The twist: if there is no food, the dinosaurs cannot survive. However, you shouldn't overfeed the lizards with a big stomach.
Gods love Dinosaurs is designed for 2 to 5 players, ages ten and up. According to the publisher, a game takes around 30 to 45 minutes. There is already an exact release date: The board game will be released on October 21 at a price of around 40 US dollars.