Diablo 2 Resurrected ensures, among other things, with its powerful rune words that players can arm their characters for the challenges on high levels of difficulty. The reissued classic has been available since the end of September and has been under discussion ever since. Those who have brought their characters to the maximum level will want to upgrade the fighters, among other things with runes and possibly the best rune words in Diablo 2 Resurrected.
Diablo, Mephisto and Co are back - and they literally want to be defeated by players in countless boss rounds. This works particularly well with one on the Character build coordinated equipment. In addition to sets and legendary counterparts, it is above all the runes introduced with the Lords of Destruction expansion that turn the characters into real monster butcher machines or item collectors. The best rune words in Diablo 2 Resurrected ensure that challenges can be overcome almost in your sleep.
Diablo 2 Resurrected: Which Runewords Should You Collect?
Anyone who sunk the first few hours in Diablo 2 Resurrected will quickly strive for the best possible equipment. Then also to deal with the runes and the rune system. The runes work in a similar way to gemstones: players can base the stone finds in the equipment and in return receive bonus values, a little attack speed, more life, triggering abilities or defensive properties. The bonuses vary in weapons and armor items. Theoretically, the runes can be placed anywhere in the objects to trigger rather rudimentary bonuses.
The better choice, however, is to base the runes in a fixed combination in order to activate the rune words. These have their own names and are sometimes particularly powerful. Some of them are significantly better than a Legendary Item in the same equipment slot. Collecting and upgrading runes is therefore worthwhile - especially because some endgame runes are extremely rare. We have sorted all of the runes available in Diablo 2 Resurrected according to their rarity:
All runes in Diablo 2 Resurrected
Name | Upgrade | Attack bonus | Defensive bonus | Minimum level |
---|---|---|---|---|
El | - | +50 attack rating, +1 light radius | +15 defense, +1 light radius | 11 |
eld | 3 El | + 75% damage to undead, +50 attack rating against undead | 15% slower stamina drain, + 7% chance to block (shield) | 11 |
Shoot | 3 items | +2 mana after each kill | +2 mana after each kill | 13 |
Nave | 3 tir | Knockback | +30 missile defence | 13 |
Eth | 3 new | -25% target defence | + 15% mana regeneration | 15 |
ith | 3 ETH | +9 maximum damage | 15% damage taken goes to mana | 15 |
Valley | 3 Ith | +75 poison damage over 5 seconds | + 30% poison resist, + 35% poison resist (shield) | 17 |
Ral | 3 such | Add 5-30 fire damage | + 30% fire resist, + 35% fire resist (shield) | 19 |
Place | 3 ral | Add 1-50 lightning damage | + 30% lightning resist, + 35% lightning resist (shield) | 21 |
Thule | 3 place | Add 3-14 cold damage (3 seconds) | + 30% cold resist, + 35% cold resist (shield) | 23 |
Amn | 3 Thul, chipped topaz | 7% life stole by hit | Attacker takes damage of 14 | 25 |
Sun | 3 Amn, Chipped Amethyst | +9 minimum damage | Damage reduced by 7 | 27 |
shael | 3 Sol, chipped sapphire | 20% increased attack speed | 20% faster hit recovery, 20% faster block rate (shield) | 29 |
Dol | 3 Shael, Chipped Ruby | Hit causes monster to flee (25%) | +7 replenish life | 31 |
Whole | 3 Dol, Chipped Emerald | -20% requirements | -15% requirements | N/A |
Io | 3Hel, Chipped Diamond | +10 vitality | +10 vitality | 35 |
Lum | 3 Io, Flawed Topaz | +10 energy | +10 energy | 37 |
Ko | 3 Lum, Flawed Amethyst | +10 dexterity | +10 dexterity | 39 |
Wall | 3 KO, Flawed Sapphire | +10 strength | +10 strength | 41 |
Lem | 3 Fall, Flawed Ruby | 75% extra gold from monsters | 50% extra gold from monsters | 43 |
Pul | 3 Lem, Flawed Emerald | + 75% damage to demons, +100 attack rating against demons | + 30% enhanced defense | 45 |
Um | 2 Pul, Flawed Diamond | 25% chance of open wounds | +15 all resistances, +22 all resistances (shield) | 47 |
Evil | 2 um, topaz | Prevent monster heal | Magic damage reduced by 7 | 49 |
Is | 2 times, amethyst | + 30% better magic find | + 25% better magic find | 51 |
Yellow | 2 Is, Sapphire | + 20% bonus to attack rating | + 5% to maximum poison resist | 53 |
Vex | 2 Gul, Ruby | 7% mana stole on hit | + 5% to maximum fire resist | 55 |
Ohm | 2 Vex, Emerald | + 50% enhanced damage | + 5% to maximum cold resist | 57 |
Lo | 2 ohms, diamond | + 20% deadly strike | + 5% to maximum lightning resist | 59 |
Public chat | 2Lo, Flawless Topaz | Hit blinds target | + 5% maximum mana, +50 mana (shields) | 61 |
Ber | 2 Sur, Flawless Amethyst | + 20% chance of crushing blow | Damage reduced by 8% | 63 |
Yes | 2 Bers, Flawless Sapphire | Ignore target's defense | + 5% maximum life, +50 life (shield) | 65 |
Cham | 2 years, Flawless Ruby | Freeze target +3 | Cannot be frozen | 67 |
Zod | 2 Cham, Flawless Emerald | Indestructible | Indestructible | 69 |
All rune words in Diablo 2 Resurrected
A lot can be done with runes in Diablo 2 Resurrected. Not only are the best rune words tremendously powerful, they also occupy the best-in-slot positions in many character builds in the endgame. But that's not all. Runes can also be used to complete recipes with the Horadric Dice: Among other things, item values can be re-rolled or improved. Depending on the rarity of the runes, however, you should be careful: Some of the stones are so rare that in case of doubt they should be kept for later - or for other characters.
Basically, runes can fall out of boxes, barrels or the like, or they can be left behind by killed opponents. Chance dominates, as with item farming, but you can also search specifically for runes. One of the “places to go” for this is the Schwarzmoor in the first act: there are so many treasures to be found in the Forgotten Tower on Nightmare or Hell in particular. The Baroness can drop up to six runes. There is also a good spot in the fourth and fifth acts: smashing Mephisto's soul stone is just as worthwhile as saving Arreat Mountain.
Once you have collected all of the runes you need for one of the best rune words in Diablo 2 Resurrected, you have to tremble. While the rune words mostly grant fixed bonuses, some of them contain variable values - reaching a maximum here is tantamount to winning the lottery. If you really want to get the most out of the powerful rune words, you may have to run multiple times.
There are innumerable rune words, some good, some mediocre, many rather bad - but also a few outstanding ones. Enigma, for example, is one of the best that the rune word selection has to offer. Creating the magic word takes time or a lot of gold or other commodities, but it's worth it. Why? Because it can unlock the teleport magic otherwise reserved for the mage for all classes. This is particularly good in PvP, in PvE it can sometimes be dangerous.
Also tremendously useful is "Stealth," a rune word that's been discussed time and time again. It grants good mana regeneration, but above all 25 percent faster running and running, hit recovery and cast rate. At least as strong and quite unusual is the Beast rune word, which is particularly interesting for necromancers, after all you can give your undead companions the fanaticism aura of the paladin.
Otherwise, the rune words that allow Magic-Find are particularly suitable. The reason is simple: it makes the process of further equipping easier. Basically, the rule of thumb applies: the more valuable the runes are, the more powerful the rune word is when it is complete. This is not always the case and is heavily dependent on class and build, but should be kept in mind because runes are popular items of trade.
Name | Runes | Skirting | Equipment | Bonus |
---|---|---|---|---|
Ancient's Pledge | Ral Ort Valley | 3 | Schild | + 50% enhanced defense Cold resist + 43% Fire resist + 48% Lightning resist + 48% Poison resist + 48% 10% damage taken goes to mana |
Beast | Ber-Tir-Um-Mal-Lum | 5 | Ax, scepter, hammer | Level 9 Fanaticism aura when equipped + 40% increased attack speed + 240-270% enhanced damage (varies) 20% chance of crushing blow 25% chance of open wounds +3 to Werebear +3 to Lycanthropy Prevent monster heal + 25-40 strength (varies) +10 to energy +2 to mana after each kill Level 13 Summon Grizzly (5 charges) |
Black | Thul-Io-Nef | 3 | Stick, hammer, striker | + 120% enhanced damage 40% chance of crushing blow +200 attack rating Adds 3-14 cold damage (3 seconds) +10 to vitality 15% increased attack speed Knockback Magic damage reduced by 2 Level 4 Corpse Blast (12 charges) |
Bone | Sol-Um-Um | 3 | Armament | 15% chance to cast level 10 Bone Armor when struck 15% chance to cast level 10 Bone Spear on striking +2 to Necromancer skill levels + 100-150 mana (varies) All resistances +30 Damage reduced by 7 |
Bramble | Ral-Ohm-Sur-Eth | 4 | Armament | Level 15-21 Thorn's aura when equipped (varies) + 50% faster hit recovery + 25-50% to poison skill damage (varies) +300 defence Increase maximum mana 50% Mana Regeneration 15% + 5% maximum cold resist Fire resist + 30% Poison resist + 100% +13 life after each kill Level 13 Spirit of Barbs (33 charges) |
Brand | Jah-Lo-Mal-Gul | 4 | Ranged weapon | 35% chance to cast level 14 Amplify Damage when struck 100% chance to cast level 18 Bone Spear on striking + 260-340% enhanced damage (varies) Ignore target's defense 20% bonus to attack rating + 280-330% damage to demons (varies) 20% deadly strike Prevent monster heal Knockback Fires explosive arrows or bolts |
Breath of the Dying | Vex-Hel-El-Eld-Zod-Eth | 6 | Weapon | 50% chance to cast level 20 Poison Nova when you kill an enemy Indestructible + 60% increased attack speed + 350-400% enhanced damage (varies) + 200% damage to undead -25% target defence +50 to attack rating +50 to attack rating against undead 7% mana stole on hit 12-15% life stolen per hit (varies) Prevent monster heal +30 to all attributes +1 to light radius Requirements -20% |
Call to arms | Amn-Ral-Mal-Is-Ohm | 5 | Weapon | +1 to all skills + 40% increased attack speed + 250-290% enhanced damage (varies) Adds 5-30 fire damage 7% life stole by hit + 2-6 to Battle Command (varies) + 1-6 to Battle Orders (varies) + 1-4 to Battle Cry (varies) Prevent monster heal Replenish life +12 30% better chance of getting magic items |
Chains of Honour | Dol-Um-Ber-ist | 4 | Armament | +2 to all skills + 200% damage to demons + 100% damage to undead 8% life stole by hit + 70% enhanced defense +20 to strength Replenish life +7 All resistances +65 Damage reduced by 8% 25% better chance of getting magic items |
Chaos | Fal Ohm Um | 3 | NAB | 9% chance to cast level 11 Frozen Orb on striking 11% chance to cast level 9 Charged Bolt on striking + 35% increased attack speed + 290-340% enhanced damage (varies) Adds 216-471 magic damage 25% chance of open wounds +1 to whirlwind +10 to strength +15 life after each demon kill |
Crescent Moon | Shael-Um-Tir | 3 | Ax, polearm, sword | 10% chance to cast level 17 Chain Lightning on striking 7% chance to cast level 13 Static Field on striking + 20% increased attack speed + 180-220% enhanced damage (varies) Ignore target's defense -35% to enemy lightning resistance 25% chance of open wounds + 9-11 magic absorb (varies) +2 to mana after each kill Level 18 Summon Spirit Wolf (30 charges) |
Death | Hel-El-Vex-Ort-Gul | 5 | Sword, ax | 100% chance to cast level 44 Chain Lightning when you die 25% chance to cast level 18 Glacial Spike on attack Indestructible + 300-385% enhanced damage (varies) 20% bonus to attack rating +50 to attack rating Adds 1-50 lightning damage 7% mana stole on hit 50% chance of crushing blow 0.5-49.5% deadly strike (based on character level) +1 to light radius Level 22 Blood Golem (15 charges) Requirements -20% |
Delirium | Lem-Is-Io | 3 | Helmet | 1% chance to cast level 50 Delirium when struck 6% chance to cast level 14 Mind Blast when struck 14% chance to cast level 13 Terror when struck 11% chance to cast level 18 Confuse on striking +2 to all skills +261 defence +10 to vitality 50% extra gold from monsters 25% better chance of getting magic items Level 17 Attract (60 charges) |
Destruction | Vex-Lo-Ber-Jah-Ko | 5 | Sword, polearm | 23% chance to cast level 12 Volcano on striking 5% chance to cast level 23 Molten Boulder on striking 100% chance to cast level 45 Meteor when you die 15% chance to cast level 22 Nova on attack + 350% enhanced damage Ignore target's defense Adds 100-180 magic damage 7% mana stole on hit 20% chance of crushing blow 20% deadly strike Prevent monster heal +10 to dexterity |
Doom | Hel Ohm Um Lo Cham | 5 | Ax, polearm hammer | 5% chance to cast level 18 Volcano on striking Level 12 Holy Freeze aura when equipped +2 to all skills + 45% increased attack speed + 330-370% enhanced damage (varies) - (40-60)% to enemy cold resistance (varies) 20% deadly strike 25% chance of open wounds Prevent monster heal Freezes target +3 Requirements -20% |
Dragon | Sur-Lo-Sol | 3 | Armor, shield | 20% chance to cast level 18 Venom when struck 12% chance to cast level 15 Hydra on striking Level 14 Holy Fire aura when equipped +360 defence +230 missile defence + 3-5 to all attributes (varies) 0.375-37.125 to strength (based on character level) Increase maximum mana by 5% (body armor) +50 to mana (shields) + 5% to maximum lightning resist Damage reduced by 7 |
Dream | Io-Jah-Pul | 3 | Helmet, shield | 10% chance to cast level 15 Confuse when struck Level 15 Holy Shock aura when equipped + 20-30% faster hit recovery (varies) + 30% enhanced defense + 150-220 defense (varies) +10 to vitality Increase maximum life 5% (helmets) +50 to life (shields) 0.625-61.875 to mana (based on character level) All resistance + 5-20 (varies) 12-25% better chance of getting magic items (varies) |
dueress | Shael-um-Thul | 3 | Armament | 40% faster hit recover + 10-20% enhanced damage (varies) Adds 37-133 cold damage (2 seconds) 15% chance of crushing blow 33% chance of open wounds + 150-200% enhanced defense (varies) -20% slower stamina drain Cold resist + 45% Lightning resist + 15% Fire resist + 15% Poison resist + 15% |
Edge | Tir Tal Amn | 3 | Ranged weapon | Level 15 Thorn's aura when equipped + 35% increased attack speed + 320-380% damage to demons (varies) + 280% damage to undead +75 poison damage over 5 seconds 7% life stole by hit Prevent monster heal + 5-10 to all attributes (varies) +2 to mana after each kill Reduces all vendor prices by 15% |
Enigma | Jah-Ith-Ber | 3 | Armament | +2 to all skills + 45% faster run / walk +1 to teleport + 750-775 defense (varies) + 0-75 to strength (based on character level) Increase maximum life by 5% Damage reduced by 8% +14 to life after each kill 15% damage taken goes to mana + 1-99% better chance of getting magic items (based on character level) |
Enlightenment | Pul-Ral-Sol | 3 | Armament | 5% chance to cast level 15 Blaze when struck 5% chance to cast level 15 Fire Ball on striking +2 to Sorceress skill levels +1 to warmth + 30% enhanced defense Fire resist + 30% Damage reduced by 7 |
Eternity | Amn-Ber-Is-Sol-Sur | 5 | Melee weapon | Indestructible + 260-310% enhanced damage (varies) +9 to minimum damage 7% life stole by hit 20% chance of crushing blow Hit blinds target Slow target by 33% Mana Regeneration 16% Replenish life +16 Cannot be frozen 30% better chance of getting magic items Level 8 Revive (88 charges) |
Exile | Vex-ohm-actual-dol | 4 | Paladin shield | 15% chance to cast level 5 Life Tap on striking Level 13-16 Defiance aura when equipped (varies) +2 to Paladin offensive auras + 30% faster block rate Freezes target + 220-260% enhanced defense (varies) Replenish life +7 + 5% maximum cold resist + 5% maximum fire resist 25% better chance of getting magic items Repairs 1 durability in 4 seconds |
Faith | Ohm Jah Lem Eld | 4 | Ranged weapon | Level 12-15 Fanaticism aura when equipped (varies) + 1-2 all skills (varies) + 330% enhanced damage Ignore target's defense 300% bonus to attack rating + 75% damage to undead +50 to attack rating against undead +120 fire damage All resistance +15 10% reanimate as returned 75% extra gold from monsters |
Famine | Fal-Ohm-Ort-Jah | 4 | Ax, hammer | + 30% increased attack speed + 320-370% enhanced damage (varies) Ignore target's defense Adds 180-200 magic damage Adds 50-200 fire damage Adds 51-250 lightning damage Adds 50-200 cold damage 12% life stole by hit Prevent monster heal +10 to strength |
Fortitude | El Sol Dol Lo | 4 | Weapon | 20% chance to cast level 15 Chilling Armor when struck + 25% faster cast rate + 300% enhanced damage +9 minimum damage +50 to attack rating 20% deadly strike Hit causes monster to flee 25% + 200% enhanced defense + X to life (based on character level) All resistances + 25-30 (different) 12% damage taken goes to mana +1 to light radius |
Fortitude | El Sol Dol Lo | 4 | Schild | 20% chance to cast level 15 Chilling Armor when struck + 25% faster cast rate + 300% enhanced damage + 200% enhanced defense +15 defence + X to life (based on character level) Replenish life +7 + 5% to maximum lightning resist All resistances + 25-30 (varies) Damage reduced by 7 12% damage taken goes to mana +1 to light radius |
fury | Jah-Gul-Eth | 3 | Melee weapon | + 209% enhanced damage 40% increased attack speed Prevent monster heal 66% chance of open wounds 33% deadly strike Ignore target's defense -25% target defence 20% bonus to attack rating 6% life stole by hit +5 to Frenzy (Barbarians only) |
Gloom | Fal-Um-Pul | 3 | Armament | 15% chance to cast level 3 Dim Vision when struck + 10% faster hit recovery + 200-260% enhanced defense (varies) +10 to strength All resistance +45 Half freeze duration 5% damage taken goes to mana -3 to light radius |
Hand of Justice | Sur Cham Amn Lo | 4 | Weapon | 100% chance to cast level 36 Blaze when you level up 100% chance to cast level 48 Meteor when you die Level 16 Holy Fire aura when equipped + 33% increased attack speed + 280-330% enhanced damage (varies) Ignore target's defense 7% life stole by hit -20% enemy fire resistance 20% deadly strike Hit blinds target Freezes target +3 |
Harmony | Tir-Ith-Sol-Ko | 4 | Ranged weapon | Level 10 Vigor aura when equipped + 200-275% enhanced damage (varies) +9 to minimum damage +9 to maximize damage Adds 55-160 lightning damage Adds 55-160 fire damage Adds 55-160 cold damage + 2-6 to Valkyrie (varies) +10 to dexterity Mana Regeneration 20% +2 to mana after each kill +2 to light radius Level 20 Revive (25 charges) |
Heart of the Oak | Ko-Vex-Pul-Thul | 4 | Staff, mace | +3 to all skills + 40% faster cast rate + 75% damage to demons +100 to attack rating against demons Adds 3-14 cold damage (3 seconds) 7% mana stole on hit +10 dexterity Replenish life +20 Increase maximum mana 15% All resistances + 30-40 (varies) Level 4 Oak Sage (25 charges) Level 14 Raven (60 charges) |
Holy Thunder | Eth Ral Ort Valley | 4 | scepter | + 60% enhanced damage -25% target defence Adds 5-30 fire damage Adds 21-110 lightning damage +75 poison damage over 5 seconds +10 to maximum damage Lighting resistance + 60% +5 maximum lightning resistance +3 to Holy Shock (Paladin only) Level 7 Chain Lightning (60 charges) |
Honor | Amn-El-Ith-Tir-Sol | 5 | Melee weapon | + 160% enhanced damage +9 minimum damage +9 maximum damage 25% deadly strike +250 to attack rating +1 to all skills 7% life stole by hit Replenish life +10 +10 strength +1 light radius +2 to mana after each kill |
Ice | Amn Shael Jah Lo | 4 | Ranged weapon | 100% chance to cast level 40 Blizzard when you level up 25% chance to cast level 22 Frost Nova on striking Level 18 Holy Freeze aura when equipped + 20% increased attack speed + 140-210% enhanced damage (varies) Ignore target's defense + 25-30% cold skill damage (varies) -20% to enemy cold skill resistance 7% life stole by hit 20% deadly strike 3.125-309.375% extra gold from monsters (based on character level) |
Infinity | Ber-Mal-Ber-ist | 4 | Polearm | 50% chance to cast level 20 Chain Lightning when you kill an enemy Level 12 conviction aura when equipped + 35% faster run / walk + 255-325% enhanced damage (varies) -45-55% to enemy lightning resistance (varies) 40% chance of crushing blow Prevent monster heal 0.5-49.5 to vitality (based on character level) 30% better chance of getting magic items Level 21 Cyclone Armor (30 charges) |
Insight | Ral-Tir-Tal-Sol | 4 | Polearm, staff | Level 12-17 Meditation aura when equipped (varies) + 35% faster cast rate + 200-260% enhanced damage (varies) +9 to minimum damage 180-250% bonus to attack rating (varies) Adds 5-30 fire damage +75 poison damage over 5 seconds + 1-6 to Critical Strike (varies) +5 to all attributes +2 to mana after each kill 23% better chance of getting magic items |
King's Grace | Amn Ral Thul | 3 | Sword, scepter | + 100% enhanced damage + 100% damage to demons + 50% damage to undead Adds 5-30 fire damage Adds 3-14 cold damage (3 seconds) +150 to attack rating +100 to attack rating against demons +100 to attack rating against undead 7% life stole by hit |
kingslayer | Mal-Um-Gul-Fal | 4 | Sword, ax | + 30% increased attack speed + 230-270% enhanced damage (varies) -25% target defence 20% bonus to attack rating 33% chance of crushing blow 50% chance of open wounds +1 to Vengeance Prevent monster heal +10 to strength 40% extra gold from monsters |
lawbringer | Amn-Lem-Ko | 3 | Sword, hammer, scepter | 20% chance to cast level 15 Decrepify on striking Level 16-18 Sanctuary aura when equipped (varies) -50% target defence Adds 150-210 fire damage Adds 130-180 cold damage 7% life stole by hit Slain monsters rest in peace + 200-250 missile defense (different) +10 to dexterity 75% extra gold from monsters |
Last Wish | Jah-Mal-Jah-Sur-Jah-Ber | 6 | Sword, hammer, ax | 6% chance to cast level 11 Fade when struck 10% chance to cast level 18 Life Tap on striking 20% chance to cast level 20 Charged Bolt on attack Level 17 Might aura when equipped + 330-375% enhanced damage (varies) Ignore target's defense 60-70% chance of crushing blow (varies) Prevent monster heal Hit blinds target + 0.5-49.5% chance of getting magic items (based on character level) |
Leaf | Tir-Ral | 2 | Stab | Adds 5-30 fire damage +3 to fire skills +3 to Fire Bolt (Sorceress only) +3 to Inferno (Sorceress only) +3 to Warmth (Sorceress only) +2 to mana after each kill + 2-198 to defense (based on character level) Cold resist + 33% |
Lionheart | Hel-Lum Fal | 3 | Armament | + 20% enhanced damage Requirements -15% +25 to strength +10 to energy +20 to vitality +15 to dexterity +50 to life All resistances +30 |
Lore | Place-sol | 2 | Helmet | +1 to all skills +10 to energy +2 to mana after each kill Lightning resist + 30% Damage reduced by 7 +2 to light radius |
Malice | Ith-El-Eth | 3 | Melee weapon | + 33% enhanced damage +9 maximum damage 100% chance of open wounds -25% target defence -100 to monster defense per hit Prevent monster heal +50 to attack rating Drain life -5 |
Melody | Shael-Ko-Nef | 3 | Ranged weapon | + 50% enhanced damage + 300% damage to undead +3 to bow and crossbow skills (Amazon only) +3 to Critical Strike (Amazon only) +3 to Dodge (Amazon only) +3 to Slow Missiles (Amazon only) 20% increased attack speed +10 to dexterity Knockback |
Memory | Lum-Io-Sol-Eth | 4 | Stab | +3 to Sorceress skill levels 33% faster cast rate Increase maximum mana 20% +3 to Energy Shield (Sorceress only) +2 to Static Field (Sorceress only) +10 to energy +10 to vitality +9 minimum damage -25% target defence Magic damage reduced by 7 + 50% enhanced defense |
Myth | Hel-Amn-Nef | 3 | Armament | 3% chance to cast level 1 Howl when struck 10% chance to cast level 1 Taunt on striking +2 to Barbarian skill levels +30 missile defence Replenish life +10 Attacker takes damage of 14 Requirements -15% |
Nadir | Nef-Tir | 2 | Helmet | + 50% enhanced defense +10 defence +30 missile defence Level 13 Cloak of Shadows (9 charges) +2 to mana after each kill +5 to strength -33% gold from monsters -3 to light radius |
Oath | Shael Pul Mal Lum | 4 | Sword, mace, ax | 30% chance to cast level 20 bone spirit on striking Indestructible + 50% increased attack speed + 210-340% enhanced damage (varies) + 75% damage to demons +100 attack rating against demons Prevent monster heal +10 to energy + 10-15 magic absorb (varies) Level 16 Heart of Wolverine (20 charges) Level 17 Iron Golem (14 charges) |
Obedience | Hel-Ko-Thul-Eth-Fal | 5 | Polearm | 30% chance to cast level 21 Enchant when you kill an enemy 40% faster hit recovery + 370% enhanced damage -25% target defence Adds 3-14 cold damage (3 seconds) -25% to enemy fire resistance 40% chance of crushing blow + 200-300 defense (varies) +10 to strength +10 to dexterity All resistances + 20-30 (varies) Requirements -20% |
PASSION | Dol Ort Eld Lem | 4 | Weapon | + 25% increased attack speed + 160-210% enhanced damage (varies) 50-80% bonus to attack rating (varies) + 75% damage to demons +50 attack rating against undead Adds 1-50 lightning damage +1 to berserk +1 to zeal Hit blinds target +10 Hit causes monster to flee 25% 75% extra gold from monsters Level 3 Heart of Wolverine (12 charges) |
Peace | Shael Thul Amn | 3 | Armament | 4% chance to cast level 5 Slow Missiles when struck 2% chance to cast level 15 Valkyrie on striking +2 to Amazon skill levels + 20% faster hit recovery +2 to Critical Strike Cold resist + 30% Attacker takes damage of 14 |
Phoenix | Vex-Vex-Lo-Jah | 4 | Schild | 100% chance to cast level 40 Blaze when you level up 40% chance to cast level 22 Firestorm on striking Level 10-15 Redemption aura when equipped (different) + 350-400 missile defense (different) + 350-400% enhanced damage (different) -28% to enemy fire resistance +50 to life + 5% maximum lightning resist + 10% maximum fire resist + 15-21 fire absorb (different) |
Phoenix | Vex-Vex-Lo-Jah | 4 | Weapon | 100% chance to cast level 40 Blaze when you level up 40% chance to cast level 22 Firestorm on striking Level 10-15 Redemption aura when equipped (different) + 350-400% enhanced damage (different) Ignore target's defense 14% mana stole on hit -28% to enemy fire resistance 20% deadly strike + 350-400 missile defense (different) + 15-21 fire absorb (different) |
Pride | Cham-sur-Io-Lo | 4 | Polearm | 25% chance to cast level 17 Fire Ball when struck Level 16-20 Concentrate aura when equipped (varies) 260-300% bonus to attack rating (varies) + 1-99% damage to demons (based on character level) Adds 50-280 lightning damage 20% deadly strike Hit blinds target Freezes target +3 +10 to vitality Replenish life +8 1.875-185.625% extra gold from monsters (based on character level) |
Principle | Ral Gul Eld | 3 | Armament | 100% chance to cast level 5 Holy Bolt on striking +2 to Paladin skill levels + 50% damage to undead + 100-150 to life (varies) 15% slower stamina drain + 5% maximum poison resist Fire resist + 30% |
Caution | Mal-Tir | 2 | Armament | + 25% faster hit recovery + 140-170% enhanced defense (varies) All resistance + 25-35 (varies) Damage reduced by 3 Magic damage reduced by 17 +2 to mana after each kill +1 to light radius Repairs 1 durability in 14 seconds |
Radiance | Nef-Sol-Ith | 3 | Helmet | + 75% enhanced defense +30 defense vs missile +10 to energy +10 to vitality 15% damage goes to mana Magic damage reduced by 3 +33 to mana Damage reduced by 7 +5 light radius |
Rain | Place-Mal-ith | 3 | Armament | 5% chance to cast level 15 Cyclone Armor when struck 5% chance to cast level 15 Twister on striking +2 to Druid skill levels + 100-150 mana (varies) Lightning resist + 30% Magic damage reduced by 7 15% damage taken goes to mana |
Rhyme | Shael Eth | 2 | Schild | 20% increased chance of blocking 40% faster block rate All resistances +25 Mana Regeneration 15% Cannot be frozen 50% extra gold from monsters 25% better chance of getting magic items |
Rift | Hel-Ko-Lem-Gul | 4 | 20% chance to cast Level 16 Tornado on striking 16% chance to cast level 21 Frozen Orb on attack 20% bonus to attack rating Adds 160-250 magic damage Adds 60-180 fire damage + 5-10 to all stats (varies) +10 to dexterity 38% damage taken goes to mana 75% extra gold from monsters Level 15 Iron Maiden (40 charges) Requirements -20% | Polearm, scepter |
Sanctuary | Ko-Ko times | 3 | Schild | + 20% faster hit recovery + 20% faster block rate 20% increased chance of blocking + 130-160% enhanced defense (varies) +250 defense vs missile +20 to dexterity All resistance + 50-70 (varies) Magic damage reduced by 7 Level 12 Slow Missiles (60 charges) |
Silence | Dol-Eld-Hel-Is-Tir-Vex | 6 | Weapon | 200% enhanced damage + 75% damage to undead Requirements -20% 20% increased attack speed +50 to attack rating against undead +2 to all skills All resistances +75 20% faster hit recovery 11% mana stole on hit Hit causes monsters to flee 25% Hit blinds target +33 +2 to mana after each kill 30% better chance of getting magic items |
Smoke | Nef Lum | 2 | Armament | + 75% enhanced defense +280 missile defence All resistances +50 20% faster hit recovery Level 6 Weaken (18 charges) +10 to energy -1 to light radius |
Spirit | Tal-Thul-Ort-Amn | 4 | sword | +2 to all skills + 25-35% faster cast rate + 55% faster hit recovery Adds 1-50 lightning damage Adds 3-14 cold damage (3 seconds) +75 poison damage over 5 seconds 7% life stole by hit +250 missile defence +22 to vitality 89-112 to mana (varieties) + 3-8 magic absorb (varies) |
Splendor | Eth Lum | 2 | Schild | +1 to all skills + 10% faster cast rate + 20% faster block rate + 60-100% enhanced defense (varies) +10 to energy Mana Regeneration 15% 50% extra gold from monsters 20% better chance of getting magic items +3 to light radius |
Stealth | Valley Eth | 2 | Armament | Magic damage reduced by 3 +6 to dexterity +15 to maximum stamina Poison resist + 30% Mana Regeneration 15% 25% faster run / walk 25% faster cast rate 25% faster hit recovery |
Steel | Tir-El | 2 | Sword, ax, mace | 20% enhanced damage +3 minimum damage +3 maximum damage +50 to attack rating 50% chance of open wounds 25% increased attack speed +2 to mana after each kill +1 to light radius |
Stone | Shael Um Pul Lum | 4 | Armament | + 60% faster hit recovery + 250-290% enhanced defense (varies) +300 missile defence +16 to strength +16 to vitality +10 to energy All resistances +15 Level 16 Molten Boulder (80 charges) Level 16 Clay Golem (16 charges) |
Strength | Amn Tir | 2 | Melee weapon | 35% enhanced damage 25% chance of crushing blow 7% life stole by hit +2 to mana after each kill +20 to strength +10 to vitality |
treachery | Shael Thul Lem | 3 | Armament | 5% chance to cast level 15 Fade when struck 25% chance to cast level 15 Venom on striking +2 to Assassin skill levels + 45% increased attack speed + 20% faster hit recovery cold resist 30% 50% extra gold from monsters |
Venom | Tal Dol Mal | 3 | Weapon | Hit causes monsters to flee 25% Prevent monster heal Ignore target's defense 7% mana stole on hit Level 15 Poison Explosion (27 charges) Level 13 Poison Nova (11 charges) +273 poison damage over 6 seconds |
Voice of reason | Lem-Ko-El-Eld | 4 | Sword, mace | 15% chance to cast level 13 Frozen Orb on striking 18% chance to cast level 20 Ice Blast on striking +50 to attack rating + 220-350% damage to demons + 355-375% damage to undead (varies) +50 to attack rating against undead Adds 100-220 cold damage -24% to enemy cold resistance +10 to dexterity Cannot be frozen 75% extra gold from monsters +1 to light radius |
Wealth | Lem-Ko-Tir | 3 | Armament | 300% extra gold from monsters 100% better chance of getting magic items +2 to mana after each kill +10 to dexterity |
White | Dol-Io | 2 | wand | Hit causes monster to flee 25% +10 to vitality +3 to poison and bone skills (Necromancer only) +2 to Bone Spear (Necromancer only) +3 to Bone Armor (Necromancer only) +4 to Skeleton Master (Necromancer only) Magic damage reduced by 4 20% faster cast rate +13 to mana |
wind | Sur-El | 2 | Melee weapon | 10% chance to cast level 9 Tornado on striking + 20% faster run / walk + 40% increased attack speed + 15% faster hit recovery + 120-160% enhanced damage (varies) -50% target defence +50 to attack rating Hit blinds target +1 to light radius Level 13 Twisters (127 charges) |
Wrath | Pul-Lum-Ber-Mal | 4 | Ranged weapon | 30% chance to cast level 1 Decrepify on striking 5% chance to cast level 10 Life Tap on striking + 375% damage to demons +100 attack rating against demons + 250-300% damage to undead (varies) Adds 85-120 magic damage Adds 41-240 lightning damage 20% chance of crushing blow Prevent monster heal +10 to energy Cannot be frozen |
zephyr | Place-eth | 2 | Ranged weapon | + 33% enhanced damage +66 to attack rating Adds 1-50 lightning damage -25% target defence +25 defence 25% faster run / walk 25% increased attack speed 7% chance to cast level 1 Twister when struck |
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LG 38GN950-B 95,25 cm (37,5 inch) Curved UWQHD UltraGear Gaming ... * | 1.358,48 EUR | Buy |
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