In a new trailer for the real-time strategy game "Conan Unconquered", which is being developed by the strategically experienced developer studio Petroglyph, the Scandinavian publisher Funcom offers a look behind the scenes of the video game. It also shows short gameplay sequences for the first strategy game in the Conan universe.
This is Conan Unconquered
Not much is known about Petroglyph's real-time strategy game Conan Unconquered. And that, although the release is actually planned for the second quarter of 2019.
Now Funcom has released a new trailer that gives players a look behind the scenes of the development. In addition to a lot of statements about the conception and development of the game, the video also shows the gameplay scene. Even if only in short sequences.
Funcom also announced that "Conan Unconquered" will be playable for media representatives at the upcoming Games Developers Conference 2019. The first reactions to the real-time strategy game with the popular license can therefore be expected for the third week in March.
"The whole team worked hard on Conan Unconquered and we can't wait for the media to try the game out."
Chuck Kroegel, CEO Petroglyph
"Conan Unconquered" is intended to be a fast-paced RTS title in which players must fight wave after wave of enemy units - with increasing difficulty, of course. Because a fortress must also be built at the same time, the first true strategy game in the Conan universe will be a mix of classic real-time strategy with a focus on stationary base building. "Conan Unconquered" should be playable entirely alone, but also offer a cooperative multiplayer mode.
Nobody believes that "Conan Unconquered" could really fail - after all, experienced developers are at work who have already worked on games like "Dune II" or "Command & Conquer". Still, gamers and critics alike are at least skeptical given Funcom's recent releases.
For further information, please visit www.conanunconquered.com.
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