Most often we see happiness in some external attributes: money, wealth, status in a group, fame. When we get this we feel fine, but not for long. We like things and want more.
We absolutely need one incredible sitethat could make us rich and happy. Furthermore, in order to achieve the same state of happiness, we already need much larger amounts of money, things, and fame. The more we try to find happiness in external factors, the more difficult it is to get it. There is a special term for this situation - hedonistic adjustment. More consumption or increased status mean that the state of happiness is less and less lasting.
Games trigger chemical reactions - and with them feelings
All of our feelings: love, passion, happiness, euphoria, depression - this is one Set of chemical elements in our body. Games provide an easy way to develop that chemistry. However, if we focus on some internal sources of joy and happiness and focus on activities that involve positive emotions, personal growth, and social connections, we will get a sense of happiness in the long run. We are not looking for a specific price, the material embodiment of our happiness, but simply enjoy the process of our development.
We take part in such an activity because it is in itself, and not the result, that we enjoy. This is quite simple and logical - the achievement of the result always takes longer than the moment of materialization of this result itself, therefore it is much more effective to enjoy the first than the second. The concept of the American dream is that you have to be as hard as you can to get a result, but it turns out that the long term process to get it is the path to boredom and depression because of the result itself is not there yet.
But if the source of positive emotions is yourself, it cannot be depleted. All of our feelings: love, passion, happiness, euphoria, depression - these are a number of chemical elements in our body. Games provide an easy way to develop that chemistry - participating in a simple activity that clearly defines goals and understands the steps to achieve the outcome.
Games in their purest form aim to exclusively satisfy internal happiness mechanisms: they will not help us improve social status, make money or become famous. Obviously, when someone tells you to solve a problem that will last hundreds of hours, you will not be delighted in life. On the contrary, they are constantly outraged by the insufficient length of the game: if the game can be completed in just ten hours, then this is a bad game.
We really don't rest in games, we work hard. It doesn't matter that the work in the game is unreal - the emotional results are real. This contradicts the ingrained belief in happiness - everyone seems to want a simple life, having everything and doing nothing at the same time. But that doesn't bring happiness, happiness is in the process of achieving it. It's about drawing our attention to something - the more we think about something, the more important it seems to us to be.
In a well-made game, a person is always at the limit of his or her abilities - if there is a loss, there is always the certainty that it will be safe the next time. In a state of flux, both winning and losing are undesirable - they end the game you want to stay in for as long as possible. Games are more attractive than reality - they have clear goals that can always be achieved and satisfied. Therefore, gamers become addicted and suffer from addiction.