News and tests about board games, games and entertainmentNews and tests about board games, games and entertainmentNews and tests about board games, games and entertainment
  • Home
  • board Games
    • News
    • Board game reviews
    • Crowdfunding
    • top list
    • Inside
    • Buy games
      • Top 50: board games
      • Offers
      • Popular board games
      • Games Dealer
      • Games: tests and reviews
  • video Games
    • News
    • games scene
    • Gaming tests
    • Game tips
    • Gaming accessories
    • Hardware tests
  • top issuesTrends
    • Grand Theft AutoTop
    • Star Wars
    • Disney Lorcan
    • Lord of the Rings
    • World of Warcraft
    • Marvel
    • Cyberpunk 2077
    • WWE
    • Nintendo SwitchTop
    • Blizzard
    • Playstation
  • films and series
    • News
    • Movie review
  • Books
    • News
    • Book review
  • Amusement
  • EventsTrade Shows
    • News
    • GAME in Essen
    • Play!
    • Toy fair in Nuremberg
    • Gamescom in Cologne
    • CCXP Cologne
  • warcraft rumble
  • Disney Lorcan
  • Star Wars
  • Star Wars Unlimited
  • Asmodee
  • Ravensburger
  • Kosmos
  • Pegasus Spiele
  • Contact
  • The game editors
  • Media-Kit.
  • Imprint
  • Privacy Policy
  • Contest Rules
  • We're looking for you
Sign In
Notification Show More
Font resizerAa
Font resizerAa
News and tests about board games, games and entertainmentNews and tests about board games, games and entertainment
  • Home
  • board Games
  • video Games
  • top issuesTrends
  • films and series
  • Books
  • Amusement
  • EventsTrade Shows
  • Home
  • board Games
    • News
    • Board game reviews
    • Crowdfunding
    • top list
    • Inside
    • Buy games
  • video Games
    • News
    • games scene
    • Gaming tests
    • Game tips
    • Gaming accessories
    • Hardware tests
  • top issuesTrends
    • Grand Theft AutoTop
    • Star Wars
    • Disney Lorcan
    • Lord of the Rings
    • World of Warcraft
    • Marvel
    • Cyberpunk 2077
    • WWE
    • Nintendo SwitchTop
    • Blizzard
    • Playstation
  • films and series
    • News
    • Movie review
  • Books
    • News
    • Book review
  • Amusement
  • EventsTrade Shows
    • News
    • GAME in Essen
    • Play!
    • Toy fair in Nuremberg
    • Gamescom in Cologne
    • CCXP Cologne
Have an existing account? Sign In
follow US
© 2023 - Spielpunkt - Games and Entertainment
News and tests about board games, games and entertainment > Articles > Board and card games > Reviews > Board game review of The White Castle: Lots of options, but little time
Board and card gamesNewsReviewsTop

Board game review of The White Castle: Lots of options, but little time

Sven Karsten
Last updated: November 20, 2023 11:24 p.m
Sven Karsten
11 MinRead
Share
11 MinRead
white castle featured image
The White Castle delivers a lot of game in a small box.
SHARE
8.1
The white castle

[humix auto=“1″ amo=“1″ categories=“4,243,166″ loop=“1″ autoplay=“1″ float=“0″]

With The White Castle appeared on time Game '23 the spiritual successor to the popular connoisseur game The Red Cathedral by the Spanish designer duo Isra Cendrero and Sheila Santos. In Germany, the game is being published again by the traditional German publisher in collaboration with Devir Kosmos. Like its predecessor, The White Castle should have rules that are easy to learn and still offer great depth. You will find out in this review whether the game can live up to these expectations.

In 1761, Himeji Castle is the seat of the daimyo, the region's prince and important advisor to the shogunate. We, as resident families, fight for our position at the court of the white castle called "White Heron" and place our family members on the training grounds, gardens and in the castle to gain prestige, because in the end the family with the most prestige wins.

Tactical, but fast

The White Castle is a quickly played dice worker placement game for 1 – 4 people. The game is played over 3 rounds of 3 moves each. This means that we only have 9 moves over the entire game to increase our reputation with the Daimyo. The basic rules are kept pretty simple. There are 3 bridges on the left edge of the game board. These contain, corresponding to the bridge, dice in three different colors, which are arranged from left to right in ascending order according to the value of the dice. On our turn we take a die containing three bridges that are on the left or right side of the bridge. If we take a die from the left side, i.e. one with a lower die value, we can also carry out the lantern action on our game board (see picture).

- Advertisement -
white castle 03
We choose either a cube on the left or right side. If we take one on the left side, we can use the lantern action, which can give us additional bonuses and resources. These depend on which cards we have placed under our game board. The next die then moves to the now free die space. Photo: Sven Karsten

We then place our die on one of the action spaces on the game board or our game board. If our dice value exceeds the dice value shown on the action field, we get the difference between the two values ​​back in coins. If our dice shows a lower value, we have to pay the difference between the two values ​​in coins. We then activate all actions on the field that are assigned to the color of the die in any order. Once this is done, it is the next player's turn. If an action field is already occupied by a die, then (with 3 - 4 players) another die may be placed on top of the die that has already been placed. Here the value of the currently lying dice must be compared with the dice just played.

Changing fields of action

There are a total of 11 action spaces in the game. 5 action spaces inside the castle, 2 outside the castle, 1 well space and 3 on the personal game board. The 5 action fields within the castle are divided into two areas. In the lowest area we find three fields with 3 dice actions each, which usually contain somewhat weaker actions. The middle two fields of the castle contain the last two action fields, which only contain 2 actions each with stronger effects. These actions change throughout the game as each person uses the castle action and places one of their courtiers (family members) on one of the castle spaces.

white castle 13
The castle makes up the main part of the game and is divided into three areas. The two lower ones contain dice action spaces, the top only contains the daimyo's hall. If one of our courtiers reaches a field, we secure the corresponding action card and place it on our personal tableau (bottom left). A new action card is then placed on the field. If one of our courtiers reaches the top field, we receive a bonus and a particularly large number of victory points at the end of the game. Photo: Sven Karsten

The well space (bottom left of the board) acts as a kind of wild action, for which you receive various resources and where an unlimited number of dice can be placed if you don't have a better option. The 2 spaces outside the castle (bottom right) have three action options that allow family members to be placed either in the castle (courtiers), the gardens (gardeners) or on the training ground (warriors). Depending on the number of family members already placed, the 3 spaces on the personal board secure important resources for us and activate the action card that we received with the help of our courtiers.

white castle 08
The three action fields on our game board improve with every piece you place on the game board, because this is where we obtain the most resources for our progress. In addition, depending on the dice placed, we can carry out additional actions on our action card (right). Photo: Sven Karsten

Overall, we collect resources in The White Castle in order to be able to place our family members in the various locations. These give us a large part of our victory points at the end of the game. We can gain additional victory points via the influence track. The further we progress, the more points we will get here at the end.

3 types of family members

Our family members are divided into three types and are placed in three different locations on the game board. They are placed with the castle, garden or training ground action and require different types of resources. If they are placed, they also generate victory points and bonuses in different ways.

- Advertisement -

The courtier placed with the castle action moves up the castle and generates more victory points the higher he moves within the castle. We receive bonuses in the form of action cards on the field. If our courtier reaches an action space, we can take the corresponding card and place it on our personal game board. Our old card moves to the lantern action and, according to the symbol on the back of the card, from now on gives us resources, victory points or influence whenever we use the lantern action.

The gardener is placed near the bridges in the gardens. The gardens give us an immediate additional action that we can use and is always activated at the end of a round if there are still dice left on the associated bridge. We also receive a fixed number of victory points, depending on the field on which our gardener is placed.

Warriors are placed on the training ground. These also give us actions that can be carried out immediately. Victory points are generated by multiplying the total number of all warriors on training grounds by all courtiers in the castle. A good mix of warriors and courtiers is therefore very important.

white castle 16
Distributing your figures cleverly on the game board is not that easy. However, as many figures as possible should be sent out, because these give us the most victory points at the end of the game. Photo: Sven Karsten

Information about The White Castle

Number of players: 1 – 4
Age: from 12 years
Playing time: 40 - 70 minutes
Difficulty: expert game
Long-term motivation: high
Classification: Dice Worker Placement

Author: Isra C., Shei S.
Illustrations: Joan Guardiet
Publisher: Kosmos, Devir
Official Website: Link
Year of publication: 2023
Language: German
Cost: 32,99 Euro

Conclusion

Time is short in The White Castle. Getting the most out of the game in just 9 moves is difficult. But it is precisely this scarcity of moves and resources that makes The White Castle a really good game. You want to do as much as possible in one turn and therefore try to prepare possible combo chains in advance moves. For example, by saving for a warrior, then placing him and carrying out the action of the space on which he was placed, and thus possibly bringing a figure into play that triggers another action. Over time, the initially unattractive actions on your personal game board become more and more attractive and you can do more and more. This is really a lot of fun!

However, this shortage of moves can be frustrating at times. Sometimes you have the feeling that you can't react to the actions of your opponent, simply because you would have to sacrifice two of your nine moves and you won't make any progress. In situations like this you wish you had one or two more rounds to simply be able to do more on the board.

What the low move count means, however, is that The White Castle can be played quickly. Our test games never lasted longer than an hour. We even finished a game for two in half an hour. For a connoisseur game that offers us a lot of decision-making options, this is pretty impressive. The White Castle can also be a perfect starter or final game on a game night.

In general, The White Castle is a successful little connoisseur's game that doesn't have to hide behind the big games that can sometimes last hours. If you don't have enough after one game, you can quickly start a new game and play several games with enough room for tactics so that the game doesn't get boring so quickly. Because the basic rules are quite simple, you can quickly find your way into the game. After the first round at the latest, you will have a good overview of your options. We can definitely recommend The White Castle. Due to its short duration, the game will certainly find its way onto the table often and is also easy to transport thanks to its compact size. In addition, the RRP price of €32,99 is more than fair.

Preview Product Rating Price
KOSMOS 683948 The White Castle, At the Court of Daiymo, Strategy Game... KOSMOS 683948 The White Castle, At the Court of Daiymo, Strategy Game...* Currently no reviews 26,99 EURAmazon Prime

* = Affiliate link/advertisementAs an Amazon Associate, we earn money from qualifying purchases. If you make a purchase through one of the links, we receive a portion of the purchase price as commission. This doesn't cost you anything extra, but it helps support our website. Last updated on September 21.05.2025, XNUMX / Affiliate links / Images from the Amazon Product Advertising API. Images from Amazon PA API.

The white castle
8.1
Submit 7.5
Material 8
Instructions 9
Game flow 9
Replayability 7
Good Stuff A lot of game in a small box It's played quickly Chaining of strong combos within one move is possible
badstuff The topic hardly comes up Lack of moves can be frustrating
Summary
The White Castle offers a game with an incredible amount of depth for its small box. You have an enormous number of options to design your game, but with only 9 moves in a game you also have very little leeway. The appeal of The White Castle lies in making the most of the limited time and, if necessary, chaining several actions together. If you're looking for a good connoisseur's game that can be played in less than an hour, you should definitely take a look at The White Castle.
Board game review of Andromeda's Edge: A galactic strategy gem
Board game review of Obscurians: The latest hit from the deduction experts at Funtails
Crowdfunding preview: Hexes of Sygon by Alec Cacheris
Phoenix New Horizon: New for 2025 from Frosted Games
Board game review of Endeavor – The Deep Sea: Head into the depths for lots of fun!
Tagged:KosmosShort playing timeShort connoisseur gameFast connoisseur gameFast tactical gameworker placementDiceDice placementcraps
How do you like the article?
Love0
Happy 0
Sad0
Angry0
Cry0
Surprise0
img 8865
BySven Karsten
Follow:
Outside of work, Sven is also active in the gaming world and enjoys dealing with new developments and crowdfunding topics.
Previous Article Marvel meets Magic: A first teaser announces the crossover. Image: WotC/Youtube Magic meets Marvel: Crossover announced for trading card game
Next Article dark forces remaster Dark Forces: Remaster of the Star Wars shooter in 2024

Stay Connected

FacebookLike
XFollow
InstagramFollow
YoutubeSubscribe

Latest News

A Webbing Journey cover
A Webbing Journey: Spider adventures at the start
News video Games
Fans had to wait a long time for the second trailer for GTA 6. Image: Rockstar Games/Youtube
GTA 6: Trailer 2 is here, but there is a flaw
News Top video Games
The release of GTA 6 is now scheduled for May 26, 2026. Image: Rockstar Games/Youtube
Release of GTA 6: Very bad news…
News Top video Games
An Age Contrived Solo Board Game Solo Game Skellig Games An Age Contrived Automa Crowdfunding
Solo review of An Age Contrived: Magnetic attraction or repulsive work? The bot put to the test
Marvel Crisis Protocol and Star Wars Shatterpoint will lose relevance—at least in the German market. Photo: Volkmann
German localizations of Star Wars Shatterpoint and Marvel Crisis Protocol are canceled
Board and card games News Top

Board Games: Top 5

On Halloween, the horror can find its way onto the board game table. Cover: Noris
Halloween: Five board game insider tips
Board and card games News top list
The best board games about dreams.
In your head: 5 good board games about dreams
Board and card games News top list
best board games time travel
Flux capacitor on: 5 good time travel board games
Board and card games News top list
best horror board games
Halloween Horror: 13 good board games to scare you
Board and card games News top list

Already read?

Andreas Godot primarily develops the publisher's marketing strategies - he explained Foxpaw at the SPIEL in Essen. Photo: Volkmann
Board and card gamesCrowdfundingNewsTop

Foxpaw: Godot Games does things differently with new board game

Andre Volkman
Andre Volkman
20 October 2024
crown of ash featured image
Board and card gamesNewsReviewsTop

Board game review of Crown of Ash: Worker placement with high interaction

7.5 out of 10
Arborea Skellig Games Alley Cat Games Worker Placement Games Kickstarter Crowdfunding GAME Novelty
Board and card gamesNewsReviews

Board game review of Arborea: Munter bunter

7.7 out of 10
The tea ceremony is an expansion for The White Castle. Image: Kosmos
Board and card gamesNews

The White Castle: Board game hit goes into overtime

Andre Volkman
Andre Volkman
August 31, 2024
article image age of rome
Board and card gamesNewsReviewsTop

Board game review of Age of Rome: Wild back and forth in ancient Rome

7 out of 10
Show More
follow US
Spielpunkt 2025. Content protected by copyright.
  • Contact
  • The game editors
  • Media-Kit.
  • Imprint
  • Privacy Policy
  • Contest Rules
  • We're looking for you
Welcome back!

Login

Username or Email Address
Password

Lost your password?