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News and tests about board games, games and entertainment > Article > Board and card games > Reviews > 5-minute overview: Gwent – ​​The legendary card game – Does it work just as well in analog form?
Board and card gamesNewsReviewsTop

5-minute overview: Gwent – ​​The legendary card game – Does it work just as well in analog form?

Sven Karsten
Last updated: April 1, 2026 23:15 p.m
Sven Karsten
7 MinRead
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7 MinRead
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To celebrate the 10th anniversary of The Witcher 3, Gwent has been given an analog version.
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6.9
Gwent - The legendary card game

It's been over 10 years now, but I've spent several hundred hours in the world of The Witcher 3 I spent a lot of time playing the game within the game – Gwent. I collected every card I could and rode through the beautiful world, not only to slay monsters but also to find opponents to play Gwent with. The digital card game had completely captivated me. The Deluxe Edition of the game already included smaller card sets that allowed you to play the game analogously. However, I never got my hands on these. So I was all the more delighted when... Asmodee announced the 10th anniversary of the video game Gwent in 2025.

This 5-minute insight is intended to deliver what the title suggests. A brief insight with our opinion in just under 5 minutes of reading..

The analog version of Gwent essentially has everything ready that we have to painstakingly piece together in the digital world. We have a total of five Gwent card sets: the Northern Realms, the Nilfgaardian Empire, the Scoia'tael, the Monsters from the base game, and the Skellige set from the expansion. Each of the five card sets plays fundamentally the same, but they have slightly different cards, each enabling different strategic approaches. While the Nilfgaardian Empire, for example, focuses on good balance, the Monsters prioritize quantity and try to bring as many cards into play as possible, with the drawback that their cards are generally somewhat weaker individually.

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There are three areas in total where we can place our units. The placement depends on whether they are melee fighters, ranged fighters, or siege engines. All three rows can be affected by various effects. Photo: Sven Karsten

The basic game is played by two people against each other. At the start of a game, you choose a deck of cards to play with. Then you decide whether to play with the standard deck or build your own. You also choose a leader card. Each deck of cards has its own leaders, each with different special abilities that can be used once per game or passively.

The basic gameplay is the same as in the digital version. Both players shuffle their decks and draw 10 cards. They can then discard up to 2 cards and draw 2 new ones. From this point on, players must manage with these 10 cards for the remainder of the game. Only certain abilities or effects allow players to draw additional cards or play cards directly from their deck.

The game is played in a best-of-three format. Whoever has the higher total strength on the board at the end of a round wins. On your turn, you must perform one of three actions: 1. Play a card, 2. Use your leader's ability, or 3. Pass. If both sides pass, the total strength is tallied. The player with the lower strength loses one of their two gems (or lives). Then, all played cards are discarded, and a new round begins. If a player loses their second gem, they lose the game.

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Using the combat strength track, we add up the points of all cards on the field. The person with the lower strength loses one of their two gems. Photo: Sven Karsten

Information about Gwent

Number of players: 1 – 5
Age: from 14 years
Playing time: 20 minutes
Difficulty: higher family game
Classification: Card game, Hand Management

Author: CD Projekt Red, Rafał Jaki, Damien Monnier
Illustrations: CD Projekt Red
Publisher: CD Projekt Red, No Loading Games, Asmodee
Official Website: Link
Year of publication: 2025
Language: German
Cost: approximately €40

Conclusion

Even in its analog version, Gwent possesses the depth and tactical decision-making of the digital original, with the advantage that all cards are available from the start. This might overwhelm newcomers, but veterans will appreciate it. Here, too, careful consideration must be given to when and whether to pass and retain cards for subsequent rounds, because in Gwent, if you play all your cards too early, there won't be any left for the following rounds.

The various game modes included are also a nice touch. For example, you can play a tournament, a round with up to 5 players, or a 2 vs. 2 game. Personally, I didn't enjoy the variations as much as the original game, but it was great that you could play a tournament with just one copy. I took advantage of that opportunity right away, and it brought great joy to everyone involved that evening.

Gwent, however, doesn't quite deliver the same smooth gameplay experience in its analog form as in its digital counterpart. The culprit is the way combat strength is calculated. What happens automatically digitally requires tedious, repeated double- and triple-checking in the analog version. Despite the combat strength chart, it's impossible to know for sure whether all combat strength points have been correctly tallied. Depending on which effects or abilities are used, combat strengths can change in the blink of an eye. This often necessitates quickly doubling the strength of all cards, and so on.

The game's quality isn't great either. It comes with a kind of "poster" that can be used as a game mat. It includes all the different spaces and the combat strength track. This "poster" has obviously been folded several times to fit in the box, giving it a rather cheap feel on the table. There's also an additional combat strength track printed on cardboard. However, it only has four strength markers and gems (hit points). More markers would have been useful for the tournament version. At least the cards are standard.

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The game board is unfortunately a huge disappointment. Photo: Sven Karsten

In the end, Gwent as an analog card game didn't really grab me anymore. I simply have enough other card games that are significantly better and more engaging than Gwent. However, it did pique my interest in another digital adventure in the world of The Witcher.

* = Affiliate link/advertisementAs an Amazon Associate, we earn money from qualifying purchases. If you make a purchase through one of the links, we receive a portion of the purchase price as commission. This doesn't cost you anything extra, but it helps support our website. Last updated on September 11.05.2026, XNUMX / Affiliate links / Images from the Amazon Product Advertising API. Images from Amazon PA API.

Gwent - The legendary card game
6.9
Submit 8
Instructions 7
Material 4.5
Game flow 6
Replayability 9
Good Stuff Simple gameplay with great tactical depth All cards from the start. Including standard decks for beginners. Tournament mode possible
Bad Stuff Counting combat points can become quite annoying during a match. The game components are uninspiring. There's also a lack of additional markers.
Summary
Gwent evokes nostalgia for its digital counterpart. Having direct access to all the cards is also great. Nevertheless, the digital version of the game works significantly better.
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BySven Karsten
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Outside of work, Sven is also active in the gaming world and enjoys dealing with new developments and crowdfunding topics.
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