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News and tests about board games, games and entertainment > Articles > Board and card games > Reviews > 5-minute insight: Dawn of Madness – Is the horror worth it in analog format?
Board and card gamesNewsReviewsTop

5-minute insight: Dawn of Madness – Is the horror worth it in analog format?

Sven Karsten
Last updated: May 30, 2025 21:16 am
Sven Karsten
5 MinRead
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featured image dawn of madness
Dawn of Madness is a kind of interactive book only in board game format.
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Dawn of Madness

This 5-minute insight is intended to deliver what the title suggests: a brief overview with our opinion in just under 5 minutes.

Dawn of Madness has been available in a second edition including various extensions and improvements for a few days now. gamefound affordable. Best of all, a German version is also available here. We were able to take a look at the first version and are quite impressed.

Dawn of Madness bills itself as a "horror experience like no other," and that's exactly what it is. It feels like a classic campaign game, but it's much more story-driven. And you have to be prepared for that. We have no real goal to pursue or specific quest to complete. We're just there. Basically, in the wrong place at the wrong time—along with an abomination that wants to get us and that we have to fight.

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We experience an exciting story and travel through a world full of dangers. Photo: Sven Karsten

As if in an open game world, we do what we want to do, and with each action we experience one of four stories in the world of Dawn of Madness. Stories that tell the suffering of the four characters in the game. In short, we move through the world with our character, fighting monsters and the Abomination, and having various encounters. Each encounter offers exciting story tidbits in which we must make various decisions that change the entire course of the game for us. No two games are the same. If we survive all of this, we reach one of four different endings in the story we are currently playing.

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The progress of each story is tracked using various scoreboards. Photo: Sven Karsten

At the end, we jump into the game's finale, where there is no victory or defeat. The story factor is important here. The story can end worse or better. We have influence over it. The finale can turn out completely different, even within a story, depending on how we perform.

When playing Dawn of Madness, you have to be aware of the strong story focus. You have to read a lot. A lot of reading. This can be annoying in large groups. Personally, I would recommend playing the game solo or, at most, with two players. Dawn of Madness is like a really good horror book. And reading books with other people isn't really fun either.

In general, the stories of Dawn of Madness alone draw you deeply into the world. The gameplay aspect of Dawn of Madness adds a certain spice. Resources are scarce, and you really feel your character's despair in this dark world. All of this takes time, though. A game can easily last 4-5 hours, if not longer. But it's worth it: If you want a truly good horror experience, you should check out the game—Dawn of Madness is a horror game. And it's a really good one.

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We experience a horrific journey with our hiker. Photo: Sven Karsten

As information: We received a review copy from Diemension Games, including the miniatures. The miniatures aren't included in the core version. However, the game can be played well without them—and especially at the beginning, it's much easier without them, as the standees at least provide some color-coded information to differentiate the game from other content.

Information about Dawn of Madness

Number of players: 1 – 4
Age: from 16 years
Playing time: 60 - 300 minutes
Difficulty: Expert game
Classification: Cooperative, Adventure Game

Author: Roger Ho, Chauncey (play); Roger Ho, Cherry Li, Bryon Leavitt, Chauncey (stories)
Illustrations: Christopher Shy, Pedro Sena, David Romero, Creation Studio, Jiuyuan Studio
Publisher: Diemension Games
Official Website: Link to the Gamefound campaign
Year of publication: 2024
Language: German, English, French, Spanish
Cost: from $89 (Core Game)
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Preview Product Rating Price
Fantasy Flight Games, Villas of Madness 2nd Edition,... Fantasy Flight Games, Villas of Madness 2nd Edition,...* Currently no reviews 75,39 EURAmazon Prime

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* = Affiliate link/advertisementAs an Amazon Associate, we earn money from qualifying purchases. If you make a purchase through one of the links, we receive a portion of the purchase price as commission. This doesn't cost you anything extra, but it helps support our website. Last updated on September 12.07.2025, XNUMX / Affiliate links / Images from the Amazon Product Advertising API. Images from Amazon PA API.

Dawn of Madness
8
Submit 8
Instructions/History 10
Material 8
Game flow 6
Replayability 8
Good Stuff Exciting stories that influence the gameplay and the story itself Every game plays out differently Almost like an interactive book
badstuff Very high entry barrier Takes a very long time Not suitable for more than two people
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Tagged:BoardgameCrowdfundinggamefoundHalloweenHorrorHorror board gamesKickstarterLegacy Board GamesLegacy gamesStory
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BySven Karsten
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Outside of work, Sven is also active in the gaming world and enjoys dealing with new developments and crowdfunding topics.
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